Posted by
Kpoluk 28 Jun in 07:52
In addition to the release of old but still extremely enjoyable demos, two updates were officially released today, both for servers and for the LAN. First, the bot has been updated – it now features correct third-person animations and an improved first-person view (including camera shifts while in duck). Its playback is no longer tied to the server's frame rate (under heavy load, our frame rate often drops below 100, causing the bot to slow down), although this remains to be tested. Bot creation logic has also been simplified. Custom (player-created) bot files are now stored in a separate folder (
addons/amxmodx/data/kzcustombot) and are enabled by the
kz_bot_showcustom cvar, while the
kz_bot_removeold and
kz_bot_showonlynew cvars have been removed as unnecessary.
The second update concerns the lj stats. It has received a new command
/patterns (shortcut is
/pt), which enables the display of jump (or duck, depending on the technique) command patterns in the strafe stats. It's permanently enabled in the
/ljs menu on the servers and with
ljs_patterns 1 on the LAN. It looks like this:
The notations are as follows:
. - frame in the air without the jump command
j - frame in the air with the jump command
0 - frame on the ground without the jump command
J - frame on the ground with the jump command
For the duck command, the letter
d is used instead of
j. This is an advanced feature that can help those who can't figure out why they're getting 3+ FOG bhops (or dds).
Due to the new features, the LAN pack version has been updated to 4.21. Enjoy the game!
Release achievements
The most World records -
Toffifee (2 world records)
The most active player -
Toffifee (28 demos)
Player who gained most exp -
Toffifee (828 exp)
Toffifee also spends 2000 Points on uploading 10 old (recorded before 2016) demos:
Release achievements
The most active player -
Toffifee (10 demos)
Player who gained most exp -
Toffifee (297 exp)
Спасибо за patterns, будем пробовать.